amblyopia
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Notes on Visual Participation
One of the more interesting developments in the Dr Amblyo trainer over the last few sessions has not been a dramatic leap in “vision”, but a growing sense that the system is beginning to recruit my weaker eye more actively into the task itself. The recent left-eye-only cueing changes feel subtle while playing, but noticeably
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Dev Log: Pushing the Optical Challenge
Up to this point, the game has relied on a left-eye-only ghost piece — a subtle way of encouraging the weaker eye to do more of the perceptual work. It was effective, but only for a while. After enough sessions, I noticed something had shifted. The challenge was still there in theory, but in practice